Monday, 8 March 2010

Squadron Putty Hobby Filler Tutorial

Recently I picked up some Squadron White modelling putty to test out a new small gap and seam line filler in place of my old method, the milliput wash.


The Squadron putty comes in both green and white form in an oil paint style tube. I opted for white as it had been given better reviews on some military modelling forums.

The putty can be used straight from the tube, though it's a little more difficult to apply and will be a bit more grainy. Instead I choose to mix it with some Acetone to create a goopy paste that can be spatulad onto the required areas. It's worth pointing out that acetone can be pretty nasty stuff, so take care when using it and work in a well ventilated area.

Also - Don't try this method on plastics - the acetone will melt them!


Resin, metal and sculpted putty surfaces should be fine though based on my own experiences.


Once the mix is applied (you don't have to be too careful), leave it to dry for a few hours until it is solid and dry right the way through.

When dry, you should be left with a rough blob on the area you want to fill (as above - I forgot to take a pic of the gap but it was basically a hollow formed by the casting vents). This can then be sanded away using some fine grit wet/dry paper until all that is left is the flush filled gap.



Simples! A nice smooth, gap free surface achieved with the minimum of effort!

Monday, 22 February 2010

Lt. Kara Black - Kit Review


A nice little present arrived today!

Lt. Kara Black by Studio McVey, a wonderful 35mm figure sculpted by Kev White, with the concept art produced by Sam Wood.

Studio McVey is run by Mike and Ali McVey, husband and wife and two extremely talented painters and modellers. Any long time Games Workshop fans will recognise the name as Mike was the original Eavy Metal team, producing many classic paint jobs, including much of the renowned "red period", along with some classic dioramas such as the Dark Angels chapel, Horus versus the Emperor and the Lizardmen execution pit (all of which can be seen on the Studio McVey website). Mike's work was certainly a great inspiration for me growing up, and both Ali and Mike's recent work continues to inspire, influencing my own ever evolving style.

Bandana On!

The figure itself is cast in a nice grey resin and comes in 6 parts including the base insert, legs, torso, weapon, ammo hopper and ammo feed. The concept of female with giant weapon in hand (oh no he didnt!) reminds me of a large scale figure Mike painted long ago, a Catachan female with heavy bolter, sculpted by one of the Perry brothers (I forget which) to be precise!


What is immediately apparent is the quality of casting, there are very few imperfections, and those that do exist are minor at best. With very few mould lines, the quality of sculpting really shines through, with nice smooth lines - very much a figure painters dream!

But don't take my word for it, check out the incredible job Mike and Ali have produced on their blog!

Limited to 750 casts (each with a numbered certificate), you best get your skates on and head on over to the Studio McVey website to order yours today, before it's to late!

Having looked through the range of figures available, and having seen first hand the quality of sculpts and casts, I certainly plan to pick up some more soon!

Saturday, 20 February 2010

Ariadna Zouaves Sapper - WIP Painting

Finally got started on painting this guy this week, with much of the progress coming in a couple of hours today!



The inspiration for the paint scheme comes from Call of Duty - Mordern Warfare 2's Task Force 141 and the gear they wear in the Quarry multiplayer map.

Particularly pleased with how the helmet, goggles and face have come out. The face looked like it was gonna be a pain in the ass due to being hard to get at with the brush, but was pretty easy in the end. The goggles were a bit of a play about that came off nicely and I think they look properly see-through to the helmet, while still reflective.

I'm going to give him a spray with some dullcote through the airbrush before applying the metalics to remove the sheen from some of the washes and glazes.

First time painting in about 2 months so a little rusty again, but it's been good fun.

I also recently found some daylight bulbs that fit in my Ikea painting lamps so these have helped a lot too when it comes to painting. Unfortunately they don't seem to be as helpful at the moment for photo taking! Think I'll need to adjust to them so sorry for the poor pics in the meantime.

Hopefully finish him this evening and can then finish a commission I'm working on and look at starting up these:


Can't wait! :D

Sunday, 7 February 2010

The Vendetta (WIP 2)


A quick post this one, just to show that I have actually been working on some stuff lately!

I've been adding more to my Vespero figure lately and it's really beginning to take shape now. I know it looks a little scrappy in the pics but that's due to the figure having received a thin milliput wash.

Since the last pics I've been working mainly on the arms and sorting out the jerkin etc. The sleeves on the arms have been giving me some headaches determining what to do with them but it's getting there now.

More soon!

Wednesday, 3 February 2010

To Infinity and Beyond! - New Figs Inbound

So with a welcome and healthy pay day last week, I decided to treat myself to a new figure (I know, I have loads of unpainted stuff already but this one will be painted, promise!). The figure in question comes from a range that I had caught glimpses of occasionally but never truly checked out...

Now I won't lie, I'm a bit of a GW loyalist. I've not painted a non-GW miniature in over 10 years, though I have bought some for bits and pieces for conversions (some Victrix Napoleonics). However, this figure was just too good a sculpt to pass up and at a cool £6, I couldn't resist!

So what is the figure? Well it's an Infinity Ariadna Zouave Sapper.


So what swayed me to broaden my figure painting horizons? Well just look at the pose and detail of the sculpt, it's perfect! It's a one figure diorama!

I particularly the base that comes with the figure too. It adds a lot to the narrative as well as creating a better silhouette for the figure.

Anyone have any experience with Infinity figures? Anything to look out for (bad flash, miscast sections, rough surfaces etc)?

Also, you may have noticed a bit of a re-design for the blog, would love to know what you all think. Does it look better and have a better, easier to navigate layout?

Friday, 22 January 2010

For Elysia! - Forgeworld Elysian Tauros Venator

Many of you will probably have already seen the pics of the new Elysian vehicle from Forgeworld (FW), but here it is again incase:


Looks like a great kit, no arguments here!

The one thing I do hope though is that they create a version without the weapon mount. A small recon squad sitting on benches in the back or standing braced on the frame firing as the vehicle speeds along would look really cool!

The only real fault I have with this model is the price. While FW kits are intended to be a higher quality, more detailed product, the models produced are still intended for gamers. However, at £35 a pop for a light vehicle, they aren't exactly cheap for what you get, even as one off pieces.

For the same price you could probably pick up 2 AFV models of a similar style.

At the end of the day though, it does look super cool! I can feel my wallet burning in my pocket already!

What are your own thoughts?

Cool kit or missing the mark? A nice new option or pointless addition to the Elysian range?

Saturday, 16 January 2010

Something In The Air - Airbush Inbound!

With a desire to expand my modelling and painting skill set, and also add a fun new tool to my collection, I recently purchased an airbrush and compressor with air tank (well, I say recently, but actually I bought it before New Year and it still hasn't arrived yet!).

Having seen the works of hobbyists such as Julien Casses and Mathieu Fontaine and the wonderful effects and finished they achieve using an airbrush, I want to have a go at producing similarly smooth finishes and flawless blends!

As I've never even held an airbrush before though, I felt it was necessary to do a bit of research on them in order to find out about basic things such as maintenance, set-up, paint thickness etc, as well as learning more about some of the effects that can be achieved. With this in mind I picked up the books "Airbrushing and Finishing Scale Models (Modelling Masterclass)" by Brett Green and "Air Brush Painting Techniques: 6 (Compendium Modelling Manuals)" from Osprey.

Airbrushing and Finishing Scale Models (Modelling Masterclass)

Both were good value for money, with "Airbrushing and Finishing Scale Models" probably the better of the two due to the more comprehensive look at the tool and its applications, however the Osprey book includes some good examples of using templates etc making it worth a look for the price too (about £7 from Amazon).

Air Brush Painting Techniques: 6 (Compendium Modelling Manuals)

I'll be sure to keep you all posted with my experimentation with my airbrush when it arrives. I've got a nice new Valkyrie kit (courtesy of my amazing girlfriend!) that is just dying to get some airbrush treatment!

In the meantime, back to learning how to take care of it to make sure it lasts!

Saturday, 9 January 2010

New Year, New Project! - Vespero's Vendetta Part 1

First of all, let me wish you all a Happy New Year!

2010 looks set to be another great year for our hobby, with many manufacturers lining up some great new kits. I got a look at some of the new Beastmen sprues today, as ever the quality of the casting from GW is excellent and the number of arm and head options is truly vast.

The one thing I was a little surprised and let down by though was the lack of "extra bits" on the frames. These seem to be frames aimed more at producing massed regiments as opposed to kits full of conversion possibilities.

Sadly (depending on your view-point) this seems to be a bit of an emerging trend for GW based on the recent Skaven, and the soon to be released Beastmen. Perhaps its simply due to the horde type armies that both play as?

Anyway, with the new year comes some new ideas for projects, the current one being a remake and modernisation of the legendary Dogs of War - Vespero's Vendetta.

The Vendetta

The inspiration for this project began with the recently released Assassins Creed 2 computer game. A fantastic game, the latest installment is set in Renaissance Italy, meaning plenty of feathers, puff and slash, knee high boots etc, all the same sort of stuff we see in the styles and imagery of both the Empire and Tilea in the Warhammer Fantasy world.

Suitably inspired, I began by putting together an inspiration sheet including a collection of images of Renaissance re-enactors in duelist get-ups, some Carnivale masks and duelist weapons etc. The result was this, which is currently up on my magnetic noticeboard in my modelling room:


The next step was to begin cutting up parts and creating a mock up for the pose of the figure. Starting with some Catachan walking legs and Mordheim/Empire militia legs, I began creating a pose similar to the confident stride of Ezio on the cover of Assassins Creed 2:

Not exactly identical, but you can see where the inspiration is coming from.

Since then, I have begun to fill things out and apply some detail to the trousers. I have also opted for a more appropriate torso that can be detailed into something more in keeping with the Renaissance duelist look.

The head in the image above, from the Empire mage kit, works quite well for what I am after, however I want to keep my options open for the final design so I have also sculpted a head which I will be having cast so that I can sculpt a variety of mask designs.

Obviously this is all very early days yet and the WIP nature means that things will no doubt change in the coming weeks, but hopefully it is clear so far where I'm going. The plan is to produce a small unit of 5, all characters in their own right, but tied together by a common direction and posing.

More soon!